Leo Rossoni, MFA ’17
thesis abstract
Play is an integral part of humanity. Through play, we learn, develop, and share ideas and skills that are essential later in life. Play is embracing the boundaries of a system, interacting with it in a way that brings enjoyment. By this definition, playing with anything means enjoying the process of exploring the possibilities. In a rapidly changing world, we are subjected to never ending streams of data, media, things, people, and systems. We consume vast amounts of information. From personal experience, the rate of consumption far outweighs the rate of production.
As a designer, I wanted to pursue a life of inventing, creating, and making new things for the sake of enhancing the lives of others and myself. Designing and making is a creative outlet; it is the way I share how I see the world. Through improv comedy, I was able to channel random thoughts into (sometimes) funny situations and characters. I became better at playing with the possibilities and communicating those ideas within a team. I learned to let ideas run wild and to commit to making it as real as possible. Through both design and improv, I learned different ways to take in the ordinary and make something extraordinary.