play

You Are Here

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The Design Studio I assignment asked first-year students to explore place, space, and time through the language of mapping and information architecture. My final work for “You Are Here” is a playful interface for users that combines the visual language and rules of play of Tetris with a collage of sounds gathered from my daily commute.  read more »

Untitled (Rope)

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An exploration of a piece of rope as an object and a material.

Each student was given a piece of rope, approximately four feet long. The assignment was to interact with the rope for fifteen minutes, every day, for fourteen days, and to document the interactions. The type of interaction was left up to the student, as was the medium of documentation.  read more »

MEMENTO-VISION™: Re-imagining a Conversation

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The penultimate scene in the film “Memento” (Christopher Nolan, 1999), featuring Leonard Shelby (Guy Pierce) and Teddy (Joe Pantoliano) is presented in a Black Box Theatre, on two screens. These screens, facing each other, will represent Leonard and Teddy, respectively, with each character’s audio dialogue split and playing from behind each screen.  read more »

Dynamic Range Insanity: The Effect of Digitalization on The Art of (Popular) Music Recording (Briefly)

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A presentation detailing how popular music recording has been uniquely effected by the use of digital recording devices and practices, and the digital phenomena that is a direct result of these devices and practices.

Analog Vs. Digital:  read more »

forWordPlay: Experiential Learning of a Foreign Language via Interactive Play

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My thesis research investigates how play can influence learning a foreign language and how the interactive medium can serve as a bridge between the actions of learning and playing.  read more »

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