learning system

Making Meaning: 100 Clips & Stills from TV and Film

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Making Meaning: 100 Clips & Stills from TV and Film is a collection of time-based media examples that illustrate cinematic techniques that help convey meaning. Created as a teaching tool for time-based design courses, Making Meaning permits students to select clips based on visual interest, search for specific terms, watch an annotated timeline of the clip, and find cross-references to similar clips.  read more »

Mobile Learning Inside a Museum

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This thesis explores how handheld mobile devices expand and augment the informal learning opportunities present inside museum spaces. By using constructivist-learning pedagogy as the guiding principle for fostering high level thinking dispositions, my work brings together characteristics of museum environments, wireless technology and learning theory to create user centered learning tools, which are participatory, experiential and interactive.  read more »

forWordPlay: Experiential Learning of a Foreign Language via Interactive Play

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My thesis research investigates how play can influence learning a foreign language and how the interactive medium can serve as a bridge between the actions of learning and playing.  read more »

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