interaction

You Are Here

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The Design Studio I assignment asked first-year students to explore place, space, and time through the language of mapping and information architecture. My final work for “You Are Here” is a playful interface for users that combines the visual language and rules of play of Tetris with a collage of sounds gathered from my daily commute.  read more »

Documentation of Live Performance and Variable Media Artworks

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Abstract:
In response to a research assignment asking us to speculate on the future of a non-digital technology as it transitions to a media platform, I chose to examine the impact of documentation on performance artists’ approach to creating new work, and the role that digital documentation plays in shaping our experience of live performance.

Presentation Overview

What is Performance Art?  read more »

MEMENTO

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In response to an assignment asking students to create an interactive interface to the movie Memento, I chose to experiment with the effect of discarding a linear timeline in favor of creating stories based on user interest and goals.  read more »

Smart Intermediaries

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Abstract:
“When media progresses, at the same time, design progresses as well.” -Kenya Hara

Industrial design adapts to new technologies such as computers, GPS, and the Internet. These interactive media provides more open-ended opportunities for creative communication between users and products in a larger system with a number of different products.  read more »

LightOn

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LightOn is a project to explore new form of interpersonal communication over distance through lamps and light. The concept prototype is a pair of network-connected lamps and triggers located in different places. When one person turns the light on, the lamp in another side will also light on. Light is employed to create the illusion that people, separated by distance, are connected. It provides a subtle and peripheral way of communication for people in different places.  read more »

Interactive Media and the Poetic: An Exploration into the Elements of Interactive Media

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This thesis investigates interactive media's capacity to communicate the poetic. "Poetic" meaning the ability of language to communicate abstract and conceptual messages, as opposed to informational language that focuses on objects and their relationships to physical space.  read more »

A Sense of Place

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As time has gone by and people have asked me what it’s about — I’ve been able to boil it down to one sentence: My thesis is about creating a sense of place through photography and sound.  read more »

Through Hand, Through Mind: Multi-sensory Approaches to Form, Interaction, and Language Through Objects and Dynamic Media

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In order for design to communicate, it must relate content through the senses. By interacting with design — being able to handle, hear, see and change it — we arrive at our own understanding of it. In this way design leads to a form of knowledge that is affective, immediate, and visceral.  read more »

Graphing Application for Molecular Biology

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In November 2002 i spent a day in one of the molecular biology labs at the Boston University observing researchers working at their computers. I was surprised to see that the programs they were using to present their findings were standard graphic design applications: Illustrator, Photoshop and QuarkXpress. They explained that just about every published piece of scientific findings involved the creation of graphs using these design tools. No graphics software tailored to their specific needs — focusing on data instead of on visual formatting — existed.  read more »

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