experience

You Are Here

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The Design Studio I assignment asked first-year students to explore place, space, and time through the language of mapping and information architecture. My final work for “You Are Here” is a playful interface for users that combines the visual language and rules of play of Tetris with a collage of sounds gathered from my daily commute.  read more »

Documentation of Live Performance and Variable Media Artworks

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Abstract:
In response to a research assignment asking us to speculate on the future of a non-digital technology as it transitions to a media platform, I chose to examine the impact of documentation on performance artists’ approach to creating new work, and the role that digital documentation plays in shaping our experience of live performance.

Presentation Overview

What is Performance Art?  read more »

MEMENTO

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In response to an assignment asking students to create an interactive interface to the movie Memento, I chose to experiment with the effect of discarding a linear timeline in favor of creating stories based on user interest and goals.  read more »

Untitled (Rope)

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An exploration of a piece of rope as an object and a material.

Each student was given a piece of rope, approximately four feet long. The assignment was to interact with the rope for fifteen minutes, every day, for fourteen days, and to document the interactions. The type of interaction was left up to the student, as was the medium of documentation.  read more »

MEMENTO-VISION™: Re-imagining a Conversation

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The penultimate scene in the film “Memento” (Christopher Nolan, 1999), featuring Leonard Shelby (Guy Pierce) and Teddy (Joe Pantoliano) is presented in a Black Box Theatre, on two screens. These screens, facing each other, will represent Leonard and Teddy, respectively, with each character’s audio dialogue split and playing from behind each screen.  read more »

Dynamic Range Insanity: The Effect of Digitalization on The Art of (Popular) Music Recording (Briefly)

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A presentation detailing how popular music recording has been uniquely effected by the use of digital recording devices and practices, and the digital phenomena that is a direct result of these devices and practices.

Analog Vs. Digital:  read more »

Smart Intermediaries

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Abstract:
“When media progresses, at the same time, design progresses as well.” -Kenya Hara

Industrial design adapts to new technologies such as computers, GPS, and the Internet. These interactive media provides more open-ended opportunities for creative communication between users and products in a larger system with a number of different products.  read more »

Telling Stories: Digital Personae and Self-Discovery 1998-2000

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Abstract:
An exploration of my/ own autobiography as told through interactions with dynamic media. The dynamic media user constructs a digital persona whose desires influence the experience of media interaction. To the extent that the creation of this persona is an intentional and performative act, potential exists for an "aesthetic" experience as defined by John Dewey.

Beginning  read more »

Fall Installation

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The installation was inspired by my first experience of the beautiful, Bostonian fall. Driven by this experience, I have created the "Fall" installation in the Doran Gallery, MassArt, Boston.The "Fall" installation is composed of real leaves placed in a circle on the floor of the gallery. The leaves are shaped as a perfect circle, made out of two hues of leaves. At the middle of the circle, there are red leaves which are surrounded by yellow and brown leaves. The viewer can view, smell and touch the leaves.  read more »

Drawing in Code: Pixels, Pencils, Process

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Throughout my life I have changed the tools I use for drawing, starting at a young age with markers, crayons, and pencil, eventually learning to paint with oils and watercolors. Painting is a process which I still consider drawing, only with a brush. In my undergraduate studies I learned to printmaking. And then it happened... about eight years ago I started using the computer as a drawing tool. Now I use it almost exclusively. It wasn’t until the last year of my graduate program that I asked myself, “Why?”  read more »

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